1 min read

User Experience

User Experience

I care deeply about good User Experience at all times, and easily notice every detail of the customer journey that can be improved.

As much as I value data-driven research, I'm convinced that major UX decisions can be made by thoughtful design and simulation of the customer journey, leaving A/B testing only for the minor details at the very end. This is how we approach design during R&D at nuclear-physics experiments, where a missed failure scenario can cause months or years of delays and huge financial losses.

But to be successful this approach requires 3 things:

  1. deep understanding of the best UX practices (including behavioral, psychological, visual and technological aspects of it);
  2. have empathy for the user when simulating their experience with the product;
  3. see the big picture to address all the possible use cases and failure scenarios rather than only the most typical ones.

Equipped with both UX-design and data-research skills, I can see issues in user experience before they are shipped, avoiding frustration of actual customers.


As part of my obsession with User Experience, I'm moderating the r/fruxtration Reddit community. There I document examples of bad design that lead to frustrating user experiences.

Read more about the motivation behind it in my blog:

Fruxtration – a community and a word
Subreddit for constructive criticism of frustrating user experiences